![]() ![]() As far as I can tell, there is no way to boost the rate of xp gain. It would have been fine for a 1-2 hour campaign, but not for 15+. ![]() I'm fine with the idea of a Rogue-like with high meatgrinder casualty rates, but not when it's coupled with such a sloooooooow level advancement trying to get new characters up to speed. Other than that, the XP grind is really getting to me. Rather than lose valuable party members or grind out more runs while they recover, I almost just want to break out the walkthrough before every boss fight and where's the fun in that? On the other hand, doing the most obvious thing (killing the small pig in the Swine Prince battle) leads to an instant party wipe. On one hand, it was neat that status stuff like Marked & damage reduction were finally useful, or that bleed and blight finally had enough time to pay off.
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